6 Dec 2011

Texturing and Reflections

The texture was taken from here texture and then edited in photoshop to make it brown.








  
 On the left below is the initial render before I aligned the texture properly and on the right the after image, the eyes appear to be black holes in his head, this is due to me applying a none reflective surface, so I further played around with blinn reflections until I got the result I wanted below
 
 







This is the final settings I have gone for, I wanted the reflection to curve with the shape of the eyes to imply roundness.


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