7 Dec 2009

audio animation

Before starting anything I mapped out the timing of the audio track on dope sheets so I could get a basic of idea of when things needed to happen.I found referring to the dope sheets when doing my animation very useful, it helped me space out when things had to start and end for example how long I have for the character to raise his arm up and then put it back down before he starts speaking.




















































setting/mindmap















for the background I eventually decided with mars because it suited the confusion of the main character and the out of context object the bra. here is a reference for the Martian surface that I based my background on



























for my character design sheet I decided on a green alien for my main character. after looking at a lot of references for aliens I used large eyes one bigger than the other to make him look slightly crazy. there is also a noise at the beginning of the animation that sounds like gas being released so I used his ears/antenna release a green gas at the start. I initially thought of having him remove a space helmet but this would take up too many frames to do well and so it probably wouldn't go well with the audio track. below are a few references I looked at for aliens.




























for my second character I wanted him to appear fairly timid/shy because he didn't say anything in the audio clip, so I decided to go with robots. also shown below are some pictures I looked at that helped me come up with the design, for the detatched feet of the robot I got the idea from looking at the robot gir, Jhonen Vasquez's creation.
















a drawing on how the bra would look on his head.
















wizard hat reference.

No comments:

Post a Comment