28 Oct 2009

timing and spacing

when the ball hits the ground I have made it squash so that it appears to absorb the hit and then stretch again when it is ascending. I have also drawn more images towards the peak of the bounce so that the ball appears to have hang time and weight, this adds to the realism.

I didn't really experiment very much with this animation as I was mainly just trying to get the basic principles down however I would like to do another showing the weight of a heavy ball alongside a lighter one to show I have fully grasped these techniques.

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