21 May 2011

L5 5

I met up with a member of the L6 group who was working on a 3d animation in maya , the theme was dark, from what I gathered the animation is about a doomsday event in 2012 that is set in a bar. People are drinking and then you realize they are all dead when the camera pans to their faces and they are skeletons. I think the animation style is going for realism so I have been given the task of researching different textures.

We exchanged emails and I had the task of researching and analysing different materials that could be used as textures in his animation.

These include:
Woods
Metals - brass
reflections and realism of glass
rendering fresnel, how it can be achieved
talk about dust

Wooden Textures:
 These are the 3 examples of old and washed out wood I could find, these could be used to show age on something worn down, perhaps an old chair or an older part of the building. Notice that the first image has parts that have fallen away and splintered off that gives it a depth, this could work particularly well on the end of a piece of wood to add to the realism of the animation.


The grain of the wood stands out here and is easy to see. This is a more coarse texture that would probably be suitable for things like support beams o that are meant for carrying weight or outdoor tables that are able to handle the weather, rather than to look good.



These are more expensive smoother types of woods that would typically be used for tables and bar surfaces, things that people would be able to touch without getting a splinter.







Woods with richer more vibrant colours, I think the one on the right is more typical of being used for something like a barrel or crates that would hold something.




Examples of cheaper more disposable woods

No comments:

Post a Comment