7 Dec 2011

FBX Import

2nd attempt at using FBX import, originally I was using an outdated version which was causing some compatibility issues, updated to the latest, also it was not importing textures correctly because I was using jpg file formats instead of PNG or TARGA.





All of the previous issues have now been resolved, this is a lever I modelled and textured in maya and then imported in to the UDK. No reason to make anything complex I just wanted to resolve the initial problems with it. This lever will be used to activate the lights


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