6 Dec 2011

Modelling Practice

As I have not had much experience with modelling objects in maya I created the below objects for some much needed practice.

Reference image, it's the deus ex invisible war logo.  Should you feel so inclined you can purchase a small 3d model of this from shapeways http://www.shapeways.com/model/378140/verticaldeuskeychain__repaired_.html?gid=ug I do not know how it will turn out when actually printed, so buyers beware.



Rocketship:

As you can see from the wire frame I created the window shape poorly and my vertices became misshapen which caused troubles when rendering it. I used  boolean > difference to subtract a sphere from the shape. http://www.3dtutorialzone.com/tutorial?id=57






Rendering tests

















 A helpful guide someone made that demonstrates a better way to make the window shape


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